10 Lush Ethereal Ambient Pads for SA Fathom Synth

PrismaticHyperCube2

I am finding no limits to what Seaweed Audio Fathom Synth can do from a designers view. The modulation capabilities, and multiple oscillation sources give any designer the opportunity to create almost anything imagined. I’ve even been able to create realistic sounds only found in nature using no samples! The last time I was¬† successfully satisfied¬†accomplishing this was designing on the EMU Ultraproteus, using Z-Plane filters combined with multiple Function Generators.

The developer of Fathom Synth is currently hard at work adding more features and making sure this synth is optimized for maximum performance. Seaweed Audio also has the best customer support system I have encountered. They are very passionate and involved in their user base, and making sure Fathom Synth is not only optimized, but has all of the features you would ever need.

I highly recommend anyone interested to give Fathom synth a¬† try. They have a free demo that doesn’t “time out” or “expire”. The only feature missing is polyphony. It took me a few hours with the demo to realize that Fathom Synth Pro was the only way to go! You can try Fathom Synth by clicking here.

I am in the process of creating a larger bank of Ambient patches for Fathom Synth¬†¬†which will include leads, plucks, atmospheres , FX, bass, rhythms etc… But I thought I would share the first 10 pads with everyone before I created more.¬† Here are a few small audio demos of the downloadable Ambient Pads I have:

      Fouriers_Fantasy
      The_Breath_of_Life
      Prismatic_Hyper_Cube
      Celestial_Choir
      Midnight_Solitude
      Silk_Road_Journey
      Cosmic_Dreamer
      Strings_Of_Morpheus

If you like what you hear, and have Seaweed Audio Fathom Synth Click here to download¬†10 Lush Ethereal Ambient Pads. More to come …Enjoy!

Preset List

Ana²morphosis for ANA 2

Anamorphosis-2s

Ana¬≤morphosis, is an all new Expansion Pack for¬†Sonic Academy’s ANA 2 software synthesizer. Unlike previous ANA 2 soundset releases, Ana¬≤morphosis takes ANA 2 into the realm of ambient music. From lush ethereal soundscapes and evolving atmospheres of nature, to the far reaches of outer space and astral realms beyond.

Ana²morphosis includes all new wave-forms, wave-tables, and a selection of sampled content that give life to 100 available presets in 12 different categories. This release also includes a new Graphic User Interface. Cosmic is a Dark Ambient Space Theme that features Glowing Buttons, Nebular Panels, Starry Backgrounds,  Retro FX Knobs, and 3D Sliders …Wave-tables Morphing in Space!

Ana²morphosis Includes:

  • 100 all new sound presets
  • The Cosmic Graphic User Interface v1.10
  • 109 new Wave-Tables
  • 55 new Single Cycle Waves
  • 83 select Wave-Samples
  • 5 Chord Memory Devices
  • 12 Arpeggiations
  • 30 G-ENVs
  • 7 Track Sound Demo using¬†only Ana¬≤morphosis, including notes
  • 7 page Users Manual with install instructions and usage¬†details

Requirements:

Save-the-Children-Banner

Click here to¬†get all the details and hear audio demo’s…

SoundBytes Review

soundbyteslogoSoundBytes magazine just published a new review for Luftrum’s Lunaris, and although this is a new review,¬†it brings back some great¬† sound design nostalgia for me…

It’s been over a year since the release of Lunaris version 1.2 by Luftrum Sound Design, and it’s still getting rave reviews!¬†Version 1.2 was a major update, and consisted of a new graphic user interface by Satya Choudhury, and 150 new presets by myself, Michael Lyon (AmbieticA). After months of design work, v1.2 was finally released. And at the perfect time …New Years day 2018! What an awesome way to start the New Year, and what great sound design memories!

It was an¬†honor¬†to work with Soren of Luftrum, and design new Ambient Pads and Cinematic Atmospheres for Lunaris. It’s also an honor to have worked¬†alongside¬†some of the greatest sound designers on the planet to help make Lunaris what it is today …One of the very best pad instruments out there!

SBM-Review-2019-3

Lunaris is still my “go to” pad instrument for quick design options, and instant ambient sound track gratification. To learn more about Lunaris click here to read the review, and If you would like¬†an opportunity to experience this great “one of a kind” ambient pads instrument, click here.


AmbieticA-Lunaris

Midnight Solitude

Last night I was inspired to create a wave-table based pad using Fathom Synth. I combined this wave-table with a classic saw wave, and connected both individual oscillators to their own voltage controlled filter, each filter being modulated by separate sources; ModWheel, and ADSR. I also had the ModWheel control the wave-tables morph, and the saw waves filter resonance. And finally, I ran both oscillators through two separate reverb’s to give the patch ambient depth. I was very impressed by just how “thick & warm” Fathom sounded with the final result.

I also wondered how Fathom would sound as the main sound source using one of my custom ANA 2 atmospheric patches as an ambient drone. The final layered sound between the two equally impressed me. Both sound sources stood out separately, yet combined perfectly together to create an ambient atmospheric movement. I spontaneously recorded a small sample of the two layers combined:

  • Fathom Synth – Patch: Midnight Solitude
  • ANA 2 – Patch: Moonlit Nocturnia
      Midnight_Solitude-Michael_Lyon
Fathom Synth - Patch: "Midnight Solitude", a thick & warm wave-table pad.
Fathom Synth – Patch: “Midnight Solitude”, a thick & warm wave-table pad.
ANA 2 - Patch: "Moonlit Nocturnia" a natural/synthetic atmosphere.
ANA 2 – Patch: “Moonlit Nocturnia” a natural/synthetic atmosphere.

Fathom Synth

As the Sonic Academy ANA 2 Ambient project I started long ago comes to a finalization, I started to think about my next sound development project. I began by listing a project checklist. I needed:

  • A¬†new, upcoming synth with great potential
  • A synth with high quality audio outputs
  • A synth with zero samples, and pure oscillators
  • A synth with multiple synthesis capabilities
  • A synth that allowed hand crafted oscillators
  • A synth that had deep modulation capabilities
  • A synth that was modular in nature
  • A synth with unique, and multiple filters
  • A synth that was affordable

After researching many options for almost two weeks, I finally found¬†my next sound development project source …A Synthesizer not many people have heard of, but for those who have, they are as excited as I am about the unlimited possibilities this upcoming Synth has to offer.¬†¬†

Fathom-Logo-s-W

The¬†Fathom Synth¬†by Seaweed Audio, is a modular software synthesizer which specializes in original waveform development, advanced modulation and high quality audio output.¬†Fathom is built for the sound designer who finds existing plug-ins restrictive in their architecture and is looking for more creative latitude. The modular signal flow places the entire structure of the instrument in the hands of the user. You can connect any oscillator to any filter or effect in any combination and there are no predefined paths within the processor. The only limit is the twenty open positions in the signal flow view and your CPU usage. The synthesis types, which include Additive, Subtractive, and FM¬†come from 8 oscillators, and can be shaped by 33 filter types¬†…a sound designers dream!

Available Alias Free Oscillators Types:

  • Basic Waveforms – Sin, Triangle, Square, Pulse, Saw & 400 Partials
  • Wave Draw – Free-hand Draw, Bezier and Exponential Curves.
  • High Definition Saw – With Control over Odd and Even Harms
  • Wave Table – With 16 x 16 Morphable Wave Table Positions
  • Additive Spectrum – With 64 Partials with Graphical Spectrum
  • Frequency Pulse – With Six Algorithms
  • Impulse – With Single impulse or Alt & Mod Impulse Width
  • AM/FM Synthesis – With Single, Double, Triple Carrier/Modulator combos

Fathom-WaveDraw

Available Filter Types:

  • Low Pass – First Order, Second Order Resonant, Bristow Johnson Low Pass Resonant, State Variable Low Pass Resonant
  • High Pass – First Order, Second Order Resonant
  • Band Pass – Band Pass, Band Stop
  • Butterworth – Low Pass, Low Pass Variable Order, High Pass, Band Pass, Band Stop
  • Variable – Variable Order 2, 3, 4, 5, 6, Variable Slope, Oberheim Variations, Linkwitz Riley Low Pass, Linkwitz Riley High Pass, Linkwitz Riley Band Pass, Polar Morph, Zero Delay, Zero Delay Gaussian
  • Virtual Analog – Analog Nonlinear, Voltage Controlled Low Pass Resonant Ringing, Voltage Controlled High Pass Resonant, Ladder Low Pass Resonant, Diode Low Pass Resonant, Massberg Low Pass Resonant
  • Parametric – Parametric,¬† Low Shelf, First Order, Second Order, High Shelf, First Order, Second Order, Parametric 6 Band EQ, Parametric 12 Band EQ

Fathom-Filters

If you think that’s an impressive¬†sound engine list,¬†features also include:¬†¬†7 Effects including Two Chorus, Two Reverb, 3 Channel Digital Delay, 8 Channel Phaser, Mixer. 9 Modulators including ADSR, Drawable LFO, Multi-Segment Envelope, Sequencer, Random. Envelope Segments include Line, Exponential, Bezier, Double Bezier, Non-Linear Sin.

Fathom-Modulation

The Fathom Synth was obviously created with the Synthesist and Sound Designer in mind. But how easy is it to create a patch? Using Fathom for the first time, I decided to create a classic Saw Pad, without opening the manual so that I could answer this question. OK, so I started with a blank slate, and  added the following:

  • 4 Saw Oscillators, detuned and panned for a “thick” analog¬†sound
  • 1 Mixer that connected all 4 Oscillators
  • 1 Voltage Controlled Low Pass Filter
  • 2 effects units. a Pro Reverb and Air Chorus

After finishing the main Synth architecture, I added simple modulation: an ADSR routed to Volume, and Filter Cutoff Frequency controlled by the Modulation Wheel. All of this took about 15 minutes. And that was without looking inside the Manual!

Here is what the final result sounded like:

      Fathom_SawPad

And this is what my simple Saw Pad looks like within the GUI:

AMB Fathom

If you have Fathom, and would like to see how this was put together, you can download this patch by clicking here. Sound Design on a virtual modular system has never been easier, not to mention fun! I can see countless hours of sound design ahead!

I highly recommend any and all sound designers out there to give Fathom a try, and¬†hear for yourself. There is a “Mono” only version available for free, but I am convinced that at currently¬†$32.00 for the pro version, you are going to want¬†to buy Fathom¬†before the list price of¬†$125.00 comes into effect!¬† You can check it all out at:¬†¬†www.fathomsynth.com¬†…Be prepared for some new Ambient sounds in the future!¬†:)

Update 3/25/2019:

Since this initial post on March 8th, I have created quite a few new patches for Fathom. One of them is the newest and final version of my original first patch I linked above: “Saw Pad”. I’ve added a lot of improvements to the original, and if you compare the before and after screenshots, it becomes obvious. Eventually I am going to share all of these patches, but for now, let me share the update of my very first patch …Now called “Sunrise on Titan” Click here to download. Notice it still pretty much keeps the same Saw Pad structure, yet now enhanced and modulated better :)

      Sunrise_on_Titan

Sunrise on Titan

Edisyn Synth Patch Editor

I have been searching around for a good Hardware Synthesizer Editor lately, and it looks as if my search is over. Although I use VST instruments, I also use Hardware as well. Particularly the¬†E-MU Ultraproteus, and the Kawai K1-II. I’ve always loved those two Digital Dinosaurs, and to my fortune, the¬†Synthesizer Patch Editor I found supports both!

Edisyn is a synthesizer patch editor library written in pure Java. It runs on OS X, Linux, and Windows. It is particularly good at exploring the space of patches. It has to my knowledge the most sophisticated set of general-purpose patch-exploration tools of any patch editor available. It also has infinite levels of undo, CC and NRPN mapping and learning, offline modes, randomization, merging, nudging, hill-climbing, patch constriction, per-parameter customization, real-time parameter updates, test notes, etc. Edisyn presently supports:

  • E-Mu Ultraproteus and Morpheus
  • Kawai K1, Kawai K1m, and Kawai K1r
  • Waldorf Blofeld
  • Waldorf Microwave II, XT, and XTk
  • Oberheim Matrix 1000
  • PreenFM2
  • DSI Prophet ’08
  • Kawai K4 and Kawai K4r
  • Kawai K5 and K5m
  • Yamaha DX7 Family
  • Yamaha TX81Z
  • Korg SG Rack and Korg SG Pro X
  • Korg Microsampler
  • Korg MicroKorg
  • Korg Wavestation SR

Ultraproteus Example:

ultrapanel

K1-II Example:

k1panel

If you happen to have any of the supported Synthesizers listed above, I highly recommend giving Edisyn a good try out. You can download it by clicking here, and I will post a permanent link within the “Sound & Instrument Resources” link list to the right.¬†Special thanks to Tizian Bauer from the Kawai K1 Synthesizer Fans FB Group for making me aware of this!

ANA2 Cosmic GUI & Ambient Expansion Pack Updates

A few more details have been added to the ANA 2 Cosmic GUI, bringing the version up to 1.10, and what I believe to be the final release. Here’s the updated feature list:

  • New 3D GUI Slider Caps
  • ADSR decal level adjustment
  • Pitch and ModWheel directional decals
  • New COSMIC, and ANA2 logo (replaced)
  • New Wavtable and Samplewave decals
  • Sonic Academy logo centered
  • Blue glass sidebars added to GUI

After finalizing ANA 2’s interface last night, I think a visual side by side comparison between the original factory default GUI, and Cosmic GUI¬†is in order to showcase the vast difference:

Original Sonic Academy Factory Default GUI (click to enlarge):

Default GUI

Cosmic GUI ver. 1.10 by AmbieticA (click to enlarge):

Cosmic GUI v1.10

Version 1.10 will be released in combination with the new ANA 2 Ambient Expansion Pack, which is nearing completion, and soon to be released. The Expansion pack will contain all new Wavetables, Single Cycle Waves, Wave Samples, the new GUI, Arp Presets,  G-ENV Presets, CMD Presets, and 100 all new Sound Presets.

The new Sound Presets focus on the Ambient side of music, and include:  Pads, Bass, Leads, Bells, Keys, Plucks, Poly, Strings, Atmospheres, FX, Templates,  and a new Rhythms category.

Details will be announced in the very near future…